Staff Quarters is the second subchapter of Chapter 3: Celestial Resort B-Side in Celeste. The subchapter has more action within the resort and partially uses the purple towels and shower background from the A-Side's second subchapter but has no platform-rearranging buttons to use.
Gameplay[]
This subchapter will largely be the same as the preceding (and succeeding) one, as the B-Side does not feature anything like Huge Mess with its multiple paths and platform-rearranging buttons. Purple towels are sometimes used here as decoration, but function exactly like normal walls. Water will also make a reappearance, but it does little here aside from be more of a decoration.
Strategies[]
Room 1
In this room, you need to jump off the starting ledge and dash straight up to then climb the left wall. Jump onto the sinking platform when you can, then on the next possible cycle jump right and dash diagonally up-right onto the next sinking platform. Do this again to get to the third sinking platform but dash straight ahead, and then again for the last sinking platform to then dash up to the ending ledge.
Room 2
This room will be all about paying attention to cycles. Walk off the ledge when the closest moving sludge starts going right and then wall jump to the right and climb up. Jump over the floating platform to the right when the moving sludge goes right to do a wall jump to the right again and climb up the next floating platform. Watch the last moving sludge and when it reaches the right side, jump to the right and use your dash to go diagonally up-right and make it to the last floating platform which you should wall jump off of to reach the end.
Room 3
In this room, playing through it hardly changes depend on the cycle you go at. Jump and dash to the first platform when the moving sludge on it is at the edge, then quickly jump up and dash up-right to the next one when that platform has its moving sludge at the edge. Jump in place as long as you need until dashing up-right into the platform above when the moving sludge on it has just finished moving. Do this again to wall jump to the floating platform to the right, then wall jump back left to collect the dash crystal and dash straight left. In the corridor above, dash diagonally up-left when the bottom two moving sludges go right and climb up until just before the where the other set of moving sludges are. Then, when they move right, jump up and jump to the right to collect a dash crystal which you can use to dash to safety.
Room 4
The strategy for this room will be fairly repetitive and simple: dash directly right onto the left side of each floating platform, climb on top of it when the moving sludge above it moves up, then jump right and repeat. For the floating platform with spikes on it, you don't need to wait at all just jump over to the right side or directly to the next floating platform.
Room 5
This is a tall room with moving sludges all across the left side and a large fall surrounded with dust bunnies on the right. Jump to the right and dash straight up when the first moving sludge starts moving down, then grab the area behind it. Jump to the right nearby wall when the moving sludge on it moves up. Then jump left and hold onto that wall until the moving sludge on the right goes down before jumping back to the right. Wait again until the moving sludge on the left above you is about to move up before jumping to the left again, the wall jump to the right quickly. Wait a bit, then jump back left and wall jump again to the right to avoid the moving sludge on the right, then from there you can collect the dash crystal and dash straight up to grab the wall above. You can then just wall jump up above on the designated openings until you jump into the corridor of dust bunnies, where you'll collect a dash crystal as you fall which should be used to dash into the end of the room.





